Smithmagic Potions are crafted by Alchemists (and can thus be found for sale in the Alchemist Market). on a lvl 5 gobball with lvl 5 toad it will decrease damage by 50-100. if your going to lvl it, try get it to lvl 5 as this will change from 3 ap cost to 2 ap cost. [4]. For more information about sink, see the Sink section further down the page. this is a troll stat carried over from Dofus it can be gained only from certain equipment. Compared to live, ebony lost the %final damage, damage on the poison, and is harder to proc in general. All Mages can use Smithmagic Runes to add/modify bonuses to a weapon or equipment according to their specific specialization. Otherwise, gives 1 AP. The order of calculations in the damage formula thus far: Main stat+power > Elemental damage(+crit damage if applicable) > Target fixed res(+crit res if applicable) > Target %res > Linear damage reduction (sum of Toad, Rampart etc) > Final damage increase on target (product of Vuln/Jump) > Final damage decrease on target (product of Feca shield/Boozer) > Attacker's final damage effect … Report Save. So it's never worth. Every Character starts with all Professions at level 1. The reduction is lost if this one is sacrificed. BillFR, Ankama Games, JeuxOnline forum (French), Mary Pumpkins, Ankama Games, JeuxOnline forum (French). Other characteristics:Diverting any points away from Vitality is not recommended because, once again, Vitality is so important to a Sacrier. On odd turns, increases damage by 20%. The bearer gains 250 MP Parry before playing, then 50 MP Parry for 1 turn. Cawotte tier indeed. 0 % Earth Resistance. 0. The exception is to continue to try a bigger overmage on that same overmaged stat. Out of all the classes Osamodas have the most summoning spells, and the most spells with which to buff both their summons and allies. Whats the argument for Sirocco vs Brockheart or any of the stats petsmount vs stat+damage pet. Normal stats are: damage: 16-21 (neutral), +3-5% resist air , +3-5% resist water, +3-5% resist fire , +3-5% resist earth. The Masqueraider can do some serious damage at low levels (possibly the highest damage of all classes at level 40ish). To see how much sink each stat gives, see the "Power" column of the table in the Rune Maging section. The bearer gains 300 Power (1 turn) if they suffer an enemy hit before playing. If the bearer does not inflict damage, they and their allies carrying the Domakuro gain 150% of their respective levels in shield for 1 turn. There are two types of these unnatural mages, overmages and exotic mages. There are two different types of actions mages can perform: element maging (sometimes known as potion maging) and rune maging. This attack takes 2 turns to recharge. An exotic mage (often simply called an exo mage) is any mage which adds stat not normally on the item, (e.g. STATS: As we know, all Eniripsa spells are based on fire, only intelligence and hp should be added to an eniripsa, if required, the rest of the stats should be scrolled. Try to aim for a critical though because at 36 damage reduction, i believe it can reduce up to 200 damage with 400int stat. Although some people may frown on Osamodas as their summons lengthen a battle, an Osamodas' true strength comes from these summons. The best Trophies for the Low level Dofus Touch Strength Iop set: Cawwot Dofus, Minor Survivor, Minor Maniac. It is known as a lot of different terms: Mage, Magus, Enchanter, Smithmagus/Forgemage, Carvmagus/Carvemage. The following is an equation to predict the new base damage after maging: Where Min is the minimum Neutral Damage on the weapon, Max is the maximum Neutral Damage on the weapon and Rate is the rate of the potion (see the table above). . Each stat also has a certain power that determines how much sink you receive when the stat falls off during a mage. Fire Damage. 0. In this case, 90.0 of that power will come from the sink, the other 10.0 from the remaining stats. https://www.youtube.com/watch?v=wjRfAnekhgM, https://dofuswiki.fandom.com/wiki/Mage?oldid=479585, New Max = Math.floor ( (Min - 1) * (Rate / 100) ) + Math.floor( (Max - Min + 1) * (Rate / 100) ). Generally speaking this isn't used much, except for when raising the mage in the first place. Sacrier/Softcaps The characteristicsmost closely associated with this class is: 1. The game futures a side/back system: you get 20% more damage attacking the side and 40% more for attacking the back of your opponent. With potion/element maging a smithmagus/carvmagus changes a weapon that deals Neutral damage into a weapon that deals elemental damage, at the cost of a reduction in the weapon's base damage. A sink is caused when a rune attempt causes a stat of higher power to drop off. This means that the max on an item is 100 intelligence/100 strength/100 agility/100 chance, Wisdom has a power of 3 each wisdom, damage has a power of 20 each damage, damage % has an power of 5 each %, AP/MP/RA are 100 power which means that 1 … The bearer becomes invisible (1 turn) at the start of their first round. Types of Damage Damage has one of five element types: neutral (linked to strength), earth (linked to strength), water (linked to chance), fire (linked to intelligence) or air (linked to agility). The success rate has a maximum difficulty of 84 of based on the weapon's power (AP cost, damage dealt, bonus added etc.). On even turns, decreases damage by 10%. First, the bonus from a Weapon Skill is added to the class modifier, and the base damage is increased by the sum of these two bonuses, and rounded down. Water Damage. An overmage is where an item's stat(s) exceed the normal maximum of the item (e.g. The base success rate for levels 1 - 199 is: BaseSuccess = floor(90/200 * (MageLevel - 1) + 5), BaseSuccess = ceil(90/200 * (200 - 1) + 5). Ap Ga and Mp Ga have a power of 100 and 90 respectively, Po has a power of 51 (meaning a maximum of +1, unless the natural bonus is greater), Summo has a power of 30 (meaning a maximum of +3, unless the natural bonus is greater), Dam has a power of 20 (meaning a maximum of +5, unless the natural bonus is greater), Ra Dam Per, Ra Res Per, Me Dam Per and Me Res Per have a power of 15 (meaning a maximum of +6, unless the natural bonus is greater), Cri has a power of 10 (meaning a maximum of +10, unless the natural bonus is greater). The bearer gains 10% of their current life in shield points for their first turn, 15% on the second turn and 20% on the third. Help. - Available in French, English, Spanish. Share. High Energy shot. Each elemental damage is increased by corresponding characteristics. This attack takes 2 turns to recharge. And they’re often the most cheapest thing you … Additional exotic mages could be equipped, however the exotic bonuses wouldn't be counted. The ivory crossbreed DT are generally the best thing you can put in a pet slot for pvm. Heals 100% of the enemy damage suffered until the end of the first turn. The real success rate during rune maging can vary significantly and is based upon a number of factors. This setup gets you enough +crit to be crit capped on everything as well as 180 or so crit damage. Air Damage. This stat depends on the class and can be altered with equipment. In addition to atcham being 20m a piece. User account menu. Mage is a kind of profession. The success rate depends on the level of the mage and on which item you are trying to mage. The chance for one of the 85% damage change potions to land is about 10% in my own experience. Heals 15% of the enemy damage suffered until the end of the third turn. Close. Having overmaged stats creates a slightly different scenario, in which case, all power loss will target the overmaged stat until it stops being overmaged. Even though it has almost no Str, … AP, Pods, Prospecting) Reset all filters. Add the amount of runes you want to merge. That's roughly one third less damage. Awesome! 0. As stated above, the power of a stat (and thus the total overmage on a stat) is capped at a value based upon the player's magus level, with a maximum of 100, so while significant stats can be overmaged there is an overall cap eventually. The bearer reduces damage from one out of five attacks by 50%. 0 % Neutral Resistance. The easiest runes are Vi, Ini, Pod. Once the damage output is found, the target's total applicable Linear Resistance and Shield effects are subtracted from the damag… Most players will put all charac… While most maging simply involves small improvements to an item, it is possible to exceed the normal stats of an item via maging. . Negative equipment stat gives half of the sink, below table's "(-) Sink Value" column. Other exotic mages (such as critical hits and summons) aren't limited. Unlike equipment, though, pets need to be taken care of.